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- 26 июня 2011 в 16:30 | Ответить
Ничего тяжолого в установке CoD 6 - MW 2 нет, всё очень даже просто
- 6 июня 2011 в 10:47 | Ответить
У меня ошибка Error during installization Failed to initialize renderer: version mismatch.
Как это исправить?
Как это исправить?
CoD2 1.0 build win-x86 Oct 6 2005
- FS_Startup -
Current language: english
Current search path:
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_15.iwd (84 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_14.iwd (4038 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_13.iwd (22624 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_12.iwd (1016 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_11.iwd (1462 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_10.iwd (1936 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_09.iwd (2142 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_08.iwd (2723 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_07.iwd (3384 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_06.iwd (990 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_05.iwd (928 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_04.iwd (698 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_03.iwd (26 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_02.iwd (40 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_01.iwd (16 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_00.iwd (102 files)
C: \Program Files \1C \Activision \Call of Duty 2/main
C: \Program Files \1C \Activision \Call of Duty 2/raw
C: \Program Files \1C \Activision \Call of Duty 2/raw_shared
C: \Program Files \1C \Activision \Call of Duty 2/devraw
C: \Program Files \1C \Activision \Call of Duty 2/devraw_shared
File Handles:
-
83190 files in iwd files
execing default.cfg
couldn't exec language.cfg
execing safemode.cfg
loc_language will be changed upon restarting.
========= autoconfigure
configure.csv: using CPU configuration 2 GHz 512 MB
execing configure.cfg
configure.csv: using GPU configuration "Radeon X*"
Measured CPU speed is 2.14 GHz
System memory is 1024 MB (capped at 1 GB)
Video card is "ATI Radeon X1950 GT"
Streaming SIMD Extensions (SSE) supported
- Client Initialization -
- Initializing Renderer -
-
- Client Initialization Complete -
- R_Init -
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Direct3D 7 code path is available.
Direct3D 9 code path is available.
Using Direct3D 9 code path because it is the best available path on this hardware.
Attempting 800 x 600 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
DirectX reports 512 MB of video memory and 462 MB of available texture memory.
Texture detail is set automatically.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
Error during initialization:
Create2DTexture( devfonts, 256, 256, 0, 894720068 ) failed: 8876086c = Invalid call
что делать?
- FS_Startup -
Current language: english
Current search path:
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_15.iwd (84 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_14.iwd (4038 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_13.iwd (22624 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_12.iwd (1016 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_11.iwd (1462 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_10.iwd (1936 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_09.iwd (2142 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_08.iwd (2723 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_07.iwd (3384 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_06.iwd (990 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_05.iwd (928 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_04.iwd (698 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_03.iwd (26 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_02.iwd (40 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_01.iwd (16 files)
C: \Program Files \1C \Activision \Call of Duty 2 \main \iw_00.iwd (102 files)
C: \Program Files \1C \Activision \Call of Duty 2/main
C: \Program Files \1C \Activision \Call of Duty 2/raw
C: \Program Files \1C \Activision \Call of Duty 2/raw_shared
C: \Program Files \1C \Activision \Call of Duty 2/devraw
C: \Program Files \1C \Activision \Call of Duty 2/devraw_shared
File Handles:
-
83190 files in iwd files
execing default.cfg
couldn't exec language.cfg
execing safemode.cfg
loc_language will be changed upon restarting.
========= autoconfigure
configure.csv: using CPU configuration 2 GHz 512 MB
execing configure.cfg
configure.csv: using GPU configuration "Radeon X*"
Measured CPU speed is 2.14 GHz
System memory is 1024 MB (capped at 1 GB)
Video card is "ATI Radeon X1950 GT"
Streaming SIMD Extensions (SSE) supported
- Client Initialization -
- Initializing Renderer -
-
- Client Initialization Complete -
- R_Init -
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Direct3D 7 code path is available.
Direct3D 9 code path is available.
Using Direct3D 9 code path because it is the best available path on this hardware.
Attempting 800 x 600 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
DirectX reports 512 MB of video memory and 462 MB of available texture memory.
Texture detail is set automatically.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
Error during initialization:
Create2DTexture( devfonts, 256, 256, 0, 894720068 ) failed: 8876086c = Invalid call
что делать?
- vigenkhalaf
- 3 апреля 2011 в 13:57 | Ответить
Не стыдно? Лучше бы ты человеку помог!
Ты стой на 2 этаже в правой комнате по середине у стены где нету нескоко кирпичей и вали пулемётчиков из снайперки. Когда услышишь крик немцев знай что они уже в здании и сразу переключая оружие на ППШ ложись и карауль оба входа, они иногда токо с одного, а иногда и с обоих по 1-2 заходят. Щя опять эту миссию прошёл спецом чтобы посмотреть.
- 13 марта 2011 в 19:23 | Ответить
Я всю игру прошёл на ветеране).