Раздачи :: Другое - Игры :: Ancestors: The Humankind Odyssey / x64 / RU / Action / 2019 / RePack (xatab) / PC (Windows) :: Комментарии
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- Диман557788
- 1 июня 2020 в 18:50 | Ответить
Как-то не зашла игра: вяло и нудно всё развивается!
Но идея интересная!
Но идея интересная!
Список изменений в версии 1.4
Update to Version 1.4 is planned for April 20th, at 5PM (Eastern Daylight Time), on PC and consoles:
Since the console launch in December, the team has focused on improving the global game experience as well as accessibility. We’ve added some content and features as well as fixed a few bugs which we are certain will make you all happy. The update will be available for PC and consoles Monday, April 20th at 5pm Eastern Time. Make sure you have the latest version next time you play!
Patch Highlights[edit | edit source]
Controller vibration support: gameplay actions will now be accompanied by a vibration.
New visual feedback on timing-based gameplay like combat and miscellaneous actions.
New RPG nodes to automate some clan life tasks, especially mating and bonding.
Simplified evolution requirements.
You no longer need to pass a generation to evolve. The only requirement now is to have an evolution mission available to evolve.
“End game” update. After final evolution:
All feats and fulfillment are revealed
Each completed or unused feats are displayed as done
Each completed or unused fulfillment during the last attempt are displayed as completed
Fishing and pokable holes now require proper timing for success
New mud item to discover
Branch and thorn bush walls can now be deconstructed
Precious stones have new properties for you to discover
Failing a groom can make you lose bonding points
Clan members will help reduce dopamine consumption in fear zones
Clan members can take and add items in stashes
Clan members can pick up items that are on the ground
Clan members react to player’s discoveries
Additional items added under liftable rocks
Bleeding clan members are now highlighted in the clan HUD
Balancing of the fear/dopamine values
Pierced coconuts will no longer auto drop after having drunk their water
Additional character animations make the clan feel more alive
Bug fixes[edit | edit source]
Fixed moon phase desync in time HUD
Fixed an issue where elder females could be pregnant after a generation change
Fixed some collision issues in world geometry that could lead out of the map
Fixed a bug where chopper stashes didn’t appear in intelligence
Fixed erroneous character positioning during some combat sequences
Fixed a bug where carried babies could be invisible
Improved game stability
Fixed an issue where Xbox could stop saving after longer gameplay sessions.[1]
Update to Version 1.4 is planned for April 20th, at 5PM (Eastern Daylight Time), on PC and consoles:
Since the console launch in December, the team has focused on improving the global game experience as well as accessibility. We’ve added some content and features as well as fixed a few bugs which we are certain will make you all happy. The update will be available for PC and consoles Monday, April 20th at 5pm Eastern Time. Make sure you have the latest version next time you play!
Patch Highlights[edit | edit source]
Controller vibration support: gameplay actions will now be accompanied by a vibration.
New visual feedback on timing-based gameplay like combat and miscellaneous actions.
New RPG nodes to automate some clan life tasks, especially mating and bonding.
Simplified evolution requirements.
You no longer need to pass a generation to evolve. The only requirement now is to have an evolution mission available to evolve.
“End game” update. After final evolution:
All feats and fulfillment are revealed
Each completed or unused feats are displayed as done
Each completed or unused fulfillment during the last attempt are displayed as completed
Fishing and pokable holes now require proper timing for success
New mud item to discover
Branch and thorn bush walls can now be deconstructed
Precious stones have new properties for you to discover
Failing a groom can make you lose bonding points
Clan members will help reduce dopamine consumption in fear zones
Clan members can take and add items in stashes
Clan members can pick up items that are on the ground
Clan members react to player’s discoveries
Additional items added under liftable rocks
Bleeding clan members are now highlighted in the clan HUD
Balancing of the fear/dopamine values
Pierced coconuts will no longer auto drop after having drunk their water
Additional character animations make the clan feel more alive
Bug fixes[edit | edit source]
Fixed moon phase desync in time HUD
Fixed an issue where elder females could be pregnant after a generation change
Fixed some collision issues in world geometry that could lead out of the map
Fixed a bug where chopper stashes didn’t appear in intelligence
Fixed erroneous character positioning during some combat sequences
Fixed a bug where carried babies could be invisible
Improved game stability
Fixed an issue where Xbox could stop saving after longer gameplay sessions.[1]
- Wanterlude
- 22 апреля 2020 в 13:50 | Ответить
Поправлено, спасибо
Список изменений в версии 1.3
Here's the list of the new features and updates:
Additional tutorials and objectives
For new players, we want to help you better understand how to play the game by adding new tutorial pop-ups and RPG, Generation, and Evolution menu information. To help you get started on your odyssey, new objectives have been added to help you experience the essentials of survival.
Improved item targeting
We've improved item targeting based on gameplay context so you pick up the appropriate item for the situation. So the next time a sabretooth tiger is attacking, you should have an easier time selecting a weapon rather than a piece of fruit.
Analyzing clan members from a distance
No need to walk all the way up to your clan members anymore to see how they are doing. You will now be able to analyze them from afar and monitor their status on- the-go.
Additional mimic command
Improving the mimic command was one of your main requests and we heard you well! You can now can command your clan to apply items to themselves and do complex alterations using two items like hitting and grinding.
More frequent encounters with outsiders
We've tweaked spawn rules so outsiders can be encountered more frequently.
Custom games
After evolving into a new species for the first time, you will now be able to start custom games based on a snapshot of your progress, including: species, RPG progress and completed evolution missions.
Lineage Stats and Recap
For statistics aficionados, you can now consult a complete page of your lineage stats within the Pause menu.
Here's the list of the new features and updates:
Additional tutorials and objectives
For new players, we want to help you better understand how to play the game by adding new tutorial pop-ups and RPG, Generation, and Evolution menu information. To help you get started on your odyssey, new objectives have been added to help you experience the essentials of survival.
Improved item targeting
We've improved item targeting based on gameplay context so you pick up the appropriate item for the situation. So the next time a sabretooth tiger is attacking, you should have an easier time selecting a weapon rather than a piece of fruit.
Analyzing clan members from a distance
No need to walk all the way up to your clan members anymore to see how they are doing. You will now be able to analyze them from afar and monitor their status on- the-go.
Additional mimic command
Improving the mimic command was one of your main requests and we heard you well! You can now can command your clan to apply items to themselves and do complex alterations using two items like hitting and grinding.
More frequent encounters with outsiders
We've tweaked spawn rules so outsiders can be encountered more frequently.
Custom games
After evolving into a new species for the first time, you will now be able to start custom games based on a snapshot of your progress, including: species, RPG progress and completed evolution missions.
Lineage Stats and Recap
For statistics aficionados, you can now consult a complete page of your lineage stats within the Pause menu.
- cartman730
- 9 декабря 2019 в 17:26 | Ответить
Для вас придуманы "Крестики-нолики".
01.11.2019 г. | Обновлено до версии - 1.2
Update v1.2
Below you can find the CHANGELOG:
PATCH HIGHLIGHTS
- On final evolution, all remaining genetic mutations are automatically activated. This allows players to reload their save game and complete remaining evolution missions if they so desire.
- Meteorites smoke now lasts longer.
- Drinking water provides a new shield.
- Fleeing animals will avoid coming back to the same spot right away.
BUG FIXES
- Fixed an issue where a fear zone exit would sometimes change position as the player got closer to it.
- Fixed reinforcement points assignment issue when a neuron would be learnt via meteorite without having all its previous neurons learnt.
- Fixed clan members disappearing from Clan HUD in rare circumstances.
- Clan members being attacked by predators do not automatically reach safety when the player leaves the area.
- Fixed keyboard keys icons displaying placeholders when a PS4 controller was connected to PC
- Clan members inside a settlement will not mimic actions that force them outside of settlement
- Fixed animals sometimes being stuck on spot
- Animals can now only be discovered once
- Improved game stability
Update v1.2
Below you can find the CHANGELOG:
PATCH HIGHLIGHTS
- On final evolution, all remaining genetic mutations are automatically activated. This allows players to reload their save game and complete remaining evolution missions if they so desire.
- Meteorites smoke now lasts longer.
- Drinking water provides a new shield.
- Fleeing animals will avoid coming back to the same spot right away.
BUG FIXES
- Fixed an issue where a fear zone exit would sometimes change position as the player got closer to it.
- Fixed reinforcement points assignment issue when a neuron would be learnt via meteorite without having all its previous neurons learnt.
- Fixed clan members disappearing from Clan HUD in rare circumstances.
- Clan members being attacked by predators do not automatically reach safety when the player leaves the area.
- Fixed keyboard keys icons displaying placeholders when a PS4 controller was connected to PC
- Clan members inside a settlement will not mimic actions that force them outside of settlement
- Fixed animals sometimes being stuck on spot
- Animals can now only be discovered once
- Improved game stability
Купил у эпиков, поиграл час и потом вернул деньги - показалась скучной. Через пару дней деньги вернули, игра снова стала за деньги в эпике, однако, ради интереса, решил её запустить (с компа её не снёс) и она запустилась и я почти её прошёл, очень затянула. Не знаю, баг это или фича, но игру не заблочили. Запускается как с интернетом так и без него. Единственное - не обновляется. Игра интересная - 8 мартышек из 10!
11.09.19 - Игра обновлена до версии v1.1
Update v1.1
Below you can find the CHANGELOG:
PATCH HIGHLIGHTS
- Enabled Cloud Saves
- To enable cloud saves, click on the gear icon next to Ancestors in your library and click Enable Cloud Save
- Added Skip button visual feedback during cinematics
- PS4 buttons are now supported when playing with a PS4 DualShock 4 controller on PC.
- Reduced attack frequency
BUG FIXES
- Fixed a bug that sometimes prevented a frightened outsider from being reassured
- Fixed a bug that caused animals to get up and walk for a few meters after being killed before turning into carcass
- Fixed a bug where the player or clan members could sometimes be stuck in fall animation
- Fixed a localization plural issue in AR/PL/RU/CN languages
- Fixed a bug that caused both a predator and a clan member to freeze and become unresponsive
- Fixed a bug that made items and/or piggybacked babies become invisible
- Fixed a bug that could make the first meteorite disappear
- Fixed a bug that made the Machairodus constantly attack the player after a character switch during combat
- Improved game stability
Update v1.1
Below you can find the CHANGELOG:
PATCH HIGHLIGHTS
- Enabled Cloud Saves
- To enable cloud saves, click on the gear icon next to Ancestors in your library and click Enable Cloud Save
- Added Skip button visual feedback during cinematics
- PS4 buttons are now supported when playing with a PS4 DualShock 4 controller on PC.
- Reduced attack frequency
BUG FIXES
- Fixed a bug that sometimes prevented a frightened outsider from being reassured
- Fixed a bug that caused animals to get up and walk for a few meters after being killed before turning into carcass
- Fixed a bug where the player or clan members could sometimes be stuck in fall animation
- Fixed a localization plural issue in AR/PL/RU/CN languages
- Fixed a bug that caused both a predator and a clan member to freeze and become unresponsive
- Fixed a bug that made items and/or piggybacked babies become invisible
- Fixed a bug that could make the first meteorite disappear
- Fixed a bug that made the Machairodus constantly attack the player after a character switch during combat
- Improved game stability
- JIexa163rus
- 8 сентября 2019 в 21:40 | Ответить
При установке распаковка доходит до 3,2% и всё :-(